![]() ![]() With 50 main stages in total, the real fun from the first game comes from improving your scores and uploading them onto the leaderboard, along with doing the aforementioned challenges on both the standard and pro levels. You can even do this on rails to build up a combo and get absurd scores, though it’ll take a ton of practice in order to get really high scores. ![]() However, if you fail to time the B button press needed for a good landing, you’ll mess up and possibly even crash depending on the terrain. Tricks are done by moving the left analog stick in all sorts of directions to jump, and if you combine it with a shoulder button press, you can even do a spin that’ll increase your score. (going over things such as a certain score, playing without mistakes, or doing certain tricks) To start off with things that both games share, the first Olliolli is where things began, and it has a simple set of five worlds with ten stages each five stages that are the normal difficulty, which slowly ramp up over time with new obstacles to deal with, and five more stages that are only accessed when you clear the respective normal stage with all five objectives. This oddity aside, both games tend to share some gameplay aspects, while others are unique to the second game. ![]() More vibrant backgrounds, a much better UI, and a lot more personality works a lot in this game’s favor.īoth games are selectable from the main menu, although once you choose one, you can’t go back to the other title unless you close the application entirely. OlliOlli 2 on the other hand, takes the simplistic yet effective look of the original and makes it look even better. it’s deceptively simple but leads to a pretty cool mix of visual effects to keep your eyes focused on the main character, which is vital considering the fast-paced nature of the game and how you’ll need to keep your eyes on him and the rails at all time. It seems to be a pixel-art game at first glance, but when you look at it in motion there’s really not much to it, with the character and crowd being rendered in a pixel art look, while all the background and stage elements only look as if they’re part of that style, when they’re actually not. Split into two games, the original OlliOlli offers a great first impression. In this compilation of two skateboarding adventures, you take control of… I honestly don’t know who, to be honest, but it’s a guy who needs to skate and be the coolest one in town, so you need to help him not crash into stuff! It might be too much for some, though, considering it’s essentially a port of games that are nearing 5 years old.Thanks to Good Shepard Entertainment for the review code Title: OlliOlli: Switch Stance Its $14.99 USD pricetag is perhaps a little kinder on Americans than our £13.49 GBP, but it still has decent value for money. There are hours of playtime completing the various levels and challenges, and the daily grind could keep you coming back regularly. In terms of value, OlliOlli: Switch Stance certainly has a lot to offer for the price. That’s not to say that the audio is bad in OlliOlli: Switch Stance, but it definitely didn’t seem appropriate. The skate and Tony Hawk’s series even adopted hip-hop quite heavily towards the end of their prestige, but none of that is found here. It’s a strange mix that includes soft, subtle jazzy numbers, but I was expecting to hear rock, punk, or metal music. It’s odd and almost offputting how the soundtrack doesn’t really fit the theme, for either game. I’m afraid to say that the music doesn’t share this, though. It’s exactly what you’d expect from a skateboarding game, and it’s nice to hear it deliver. The sound effects are spot on, hitting the classic ‘wheels on tarmac’ and ‘tail hitting the floor before a trick’ sounds perfectly. My guess is the original didn’t sell well enough on those systems, which is a shame as I consider the sequel to be the far superior game. The original was released on the 3DS and on the WiiU in early 2015 but, for whatever reason, the sequel never made its way to Nintendo consoles until now. I get the skater pun involving ‘Switch Stance’ and the Nintendo Switch, but I find it odd that they didn’t stick to the same naming convention. They have also been packaged together before as a retail release for PS4, called OlliOlli: Epic Combo Edition. OlliOlli: Switch Stance is a combination of 2 games – OlliOlli and the sequel, OlliOlli 2: Welcome to Olliwood. ![]()
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